ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 100000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 38.000004
cameraFov (float): 50.420929
cameraNearClip (float): 2500.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 6213.732422
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): „“
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): „scanlineimage“
=Channels=
A (half)
B (half)
G (half)
MM_01-03.B (half)
MM_01-03.G (half)
MM_01-03.R (half)
MM_04-06.B (half)
MM_04-06.G (half)
MM_04-06.R (half)
MM_07-09.B (half)
MM_07-09.G (half)
MM_07-09.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_AO.B (half)
VRayExtraTex_AO.G (half)
VRayExtraTex_AO.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
Z (half)
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